using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; [ExecuteInEditMode] public class DisableGizmos : MonoBehaviour { // Start is called before the first frame update void Awake() { #if UNITY_EDITOR SceneView view = SceneView.lastActiveSceneView; if (view != null) { view.drawGizmos = false; } #endif } }