* [Introduction to 2D Animation](index) * [What's new](whats-new) * [2D Animation Asset Upgrader](AssetUpgrader) * [Preparing and importing artwork](PreparingArtwork) * [Sprite Skin component](SpriteSkin) * [Skinning editor](SkinningEditor) * [Tool Preferences](ToolPref) * [Editor tools and shortcuts](SkinEdToolsShortcuts) * [Sprite Visibility panel](SpriteVis) * [Actor rigging and weighing workflow](CharacterRig) * [Animating an actor](Animating-actor) * [2D Inverse Kinematics](2DIK) * [Sprite Swap](SpriteSwapLanding) * [Introduction to Sprite Swap](SpriteSwapIntro) * [Sprite Library Asset in Unity](SL-Asset) * [Sprite Library Editor fundamentals](SL-Editor) * [Sprite Library Editor reference](SL-Editor-UI) * [Overrides to the Main Library](SL-Main-Library) * [Drag sprites to create or edit Categories and Labels](SL-Drag) * [Sprite Library component in Unity](SL-component) * [Sprite Resolver component in Unity](SL-Resolver) * [Setting up for Sprite Swap](SpriteSwapSetup) * [How to swap individual Sprites](CharacterParts) * [Swapping Sprite Library Assets](SLASwap) * [Importing Samples](Examples) * [Simple](ex-simple) * [Single Skinned Sprite](ex-single-skinned-sprite) * [Character](ex-psd-importer) * [Sprite Swap sample projects](ex-sprite-swap) * [Skeleton Sharing](ex-skeleton-sharing) * [Runtime Swap](ex-runtime-swap)