Using pre-set license Built from '2021.3/release' branch; Version is '2021.3.17f1 (3e8111cac19d) revision 4096273'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Education' Language: 'en' Physical Memory: 16253 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.17f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker40 -projectPath W:/13/jonathan.logger/Programming/Practice/Tile Vania -logFile Logs/AssetImportWorker40.log -srvPort 55960 Successfully changed project path to: W:/13/jonathan.logger/Programming/Practice/Tile Vania W:/13/jonathan.logger/Programming/Practice/Tile Vania [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [1572] Host "[IP] 172.16.23.144 [Port] 0 [Flags] 2 [Guid] 2666082657 [EditorId] 2666082657 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-34) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [1572] Host "[IP] 172.16.23.144 [Port] 0 [Flags] 2 [Guid] 2666082657 [EditorId] 2666082657 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-34) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 483.58 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.17f1 (3e8111cac19d) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path W:/13/jonathan.logger/Programming/Practice/Tile Vania/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) UHD Graphics 630 (ID=0x3e98) Vendor: Intel VRAM: 8126 MB Driver: 31.0.101.2115 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56072 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.017780 seconds. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 106.70 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.757 seconds Domain Reload Profiling: ReloadAssembly (758ms) BeginReloadAssembly (84ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (538ms) LoadAssemblies (81ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (117ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (32ms) SetupLoadedEditorAssemblies (323ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (10ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (107ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (141ms) ProcessInitializeOnLoadMethodAttributes (64ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 1.447774 seconds.