using System.Collections; using System.Collections.Generic; using UnityEngine; namespace UnityEditor.U2D.PSD { static class Tooltips { public static readonly string importToggleToolTip = L10n.Tr("Toggle to import layer from Photoshop file."); public static readonly string collapseToggleTooltip = L10n.Tr("Toggle to merge a layer group into a single Sprite."); public static readonly string layerHiddenToolTip = L10n.Tr("The layer is hidden in the source file."); public static readonly string hiddenLayerNotImportWarning = L10n.Tr( "Layer will not be imported because hidden layers are excluded from import."); public static readonly string groupSeparatedToolTip = L10n.Tr("Layers Separated. Click to merge them."); public static readonly string groupMergedToolTip = L10n.Tr("Layers merged. Click to separate them."); public static readonly string groupMixedToolTip = L10n.Tr("Group contains child groups that are merged."); } }