Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.13f1 (5f90a5ebde0f) revision 6262949'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Education' Language: 'en' Physical Memory: 16016 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity 2022.3.13f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath W:/13/jonathan.logger/Programming/91906 - Assignment/Animal game - Version 3 -logFile Logs/AssetImportWorker1.log -srvPort 51914 Successfully changed project path to: W:/13/jonathan.logger/Programming/91906 - Assignment/Animal game - Version 3 W:/13/jonathan.logger/Programming/91906 - Assignment/Animal game - Version 3 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [12036] Host "[IP] 172.16.23.145 [Port] 0 [Flags] 2 [Guid] 3504677277 [EditorId] 3504677277 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-34) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [12036] Host "[IP] 172.16.23.145 [Port] 0 [Flags] 2 [Guid] 3504677277 [EditorId] 3504677277 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-34) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers. Refreshing native plugins compatible for Editor in 3075.23 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.13f1 (5f90a5ebde0f) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 2022.3.13f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path W:/13/jonathan.logger/Programming/91906 - Assignment/Animal game - Version 3/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4060 (ID=0x2882) Vendor: NVIDIA VRAM: 7957 MB Driver: 31.0.15.5222 Initialize mono Mono path[0] = 'C:/Program Files/Unity 2022.3.13f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 2022.3.13f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 2022.3.13f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56980 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 2022.3.13f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.014437 seconds. - Loaded All Assemblies, in 0.218 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.166 seconds Domain Reload Profiling: 384ms BeginReloadAssembly (68ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (21ms) RebuildNativeTypeToScriptingClass (6ms) initialDomainReloadingComplete (44ms) LoadAllAssembliesAndSetupDomain (78ms) LoadAssemblies (67ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (77ms) TypeCache.Refresh (76ms) TypeCache.ScanAssembly (68ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (0ms) FinalizeReload (167ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (132ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (5ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (76ms) ProcessInitializeOnLoadMethodAttributes (46ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 18.756 seconds Refreshing native plugins compatible for Editor in 328.59 ms, found 4 plugins. Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.565 seconds Domain Reload Profiling: 19117ms BeginReloadAssembly (100ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (13ms) RebuildCommonClasses (19ms) RebuildNativeTypeToScriptingClass (6ms) initialDomainReloadingComplete (344ms) LoadAllAssembliesAndSetupDomain (18083ms) LoadAssemblies (17980ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (165ms) TypeCache.Refresh (141ms) TypeCache.ScanAssembly (126ms) ScanForSourceGeneratedMonoScriptInfo (21ms) ResolveRequiredComponents (3ms) FinalizeReload (565ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (465ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (118ms) ProcessInitializeOnLoadAttributes (313ms) ProcessInitializeOnLoadMethodAttributes (24ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Refreshing native plugins compatible for Editor in 239.47 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4561 Unused Serialized files (Serialized files now loaded: 0) Unloading 90 unused Assets / (317.0 KB). Loaded Objects now: 5016. Memory consumption went from 156.1 MB to 155.8 MB. Total: 2.698600 ms (FindLiveObjects: 0.179100 ms CreateObjectMapping: 0.059000 ms MarkObjects: 2.287300 ms DeleteObjects: 0.172100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:CustomObjectIndexerAttribute: 756ad292c208cfabdd7b50bc23989ffe -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->