Using pre-set license Built from '6000.1/staging' branch; Version is '6000.1.0f1 (9ea152932a88) revision 10395986'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 15893 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 Date: 2025-05-21T00:06:41Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity 6000.1.0f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Users/hellb/2d 3.7 unity project -logFile Logs/AssetImportWorker0.log -srvPort 54004 -job-worker-count 10 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/Users/hellb/2d 3.7 unity project C:/Users/hellb/2d 3.7 unity project [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [10468] Target information: Player connection [10468] * "[IP] 169.254.83.107 [Port] 0 [Flags] 2 [Guid] 3217855509 [EditorId] 3217855509 [Version] 1048832 [Id] WindowsEditor(7,MSI) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [10468] * "[IP] 192.168.150.94 [Port] 0 [Flags] 2 [Guid] 3217855509 [EditorId] 3217855509 [Version] 1048832 [Id] WindowsEditor(7,MSI) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [10468] Host joined multi-casting on [225.0.0.222:54997]... Player connection [10468] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 10 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 463.46 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.1.0f1 (9ea152932a88) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.1.0f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/hellb/2d 3.7 unity project/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 12 [level 12.1] Renderer: Intel(R) Arc(TM) Graphics (ID=0x7d55) Vendor: Intel VRAM: 7946 MB App VRAM Budget: 7293 MB Driver: 31.0.101.5333 Unified Memory Architecture Initialize mono Mono path[0] = 'C:/Program Files/Unity 6000.1.0f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 6000.1.0f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 6000.1.0f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56336 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 6000.1.0f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004740 seconds. - Loaded All Assemblies, in 0.845 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.688 seconds Domain Reload Profiling: 1527ms BeginReloadAssembly (300ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (82ms) RebuildNativeTypeToScriptingClass (23ms) initialDomainReloadingComplete (108ms) LoadAllAssembliesAndSetupDomain (326ms) LoadAssemblies (290ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (321ms) TypeCache.Refresh (316ms) TypeCache.ScanAssembly (291ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (3ms) FinalizeReload (689ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (580ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (100ms) SetLoadedEditorAssemblies (7ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (274ms) ProcessInitializeOnLoadMethodAttributes (102ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.899 seconds Refreshing native plugins compatible for Editor in 11.52 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.619 seconds Domain Reload Profiling: 5497ms BeginReloadAssembly (583ms) ExecutionOrderSort (0ms) DisableScriptedObjects (20ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (160ms) RebuildCommonClasses (177ms) RebuildNativeTypeToScriptingClass (32ms) initialDomainReloadingComplete (149ms) LoadAllAssembliesAndSetupDomain (1936ms) LoadAssemblies (1332ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (912ms) TypeCache.Refresh (678ms) TypeCache.ScanAssembly (622ms) BuildScriptInfoCaches (186ms) ResolveRequiredComponents (38ms) FinalizeReload (2620ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (2108ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (421ms) ProcessInitializeOnLoadAttributes (1179ms) ProcessInitializeOnLoadMethodAttributes (472ms) AfterProcessingInitializeOnLoad (21ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (23ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.57 seconds Refreshing native plugins compatible for Editor in 6.19 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 217 Unused Serialized files (Serialized files now loaded: 0) Unloading 6617 unused Assets / (7.3 MB). Loaded Objects now: 7284. Memory consumption went from 180.4 MB to 173.1 MB. Total: 39.214200 ms (FindLiveObjects: 2.545100 ms CreateObjectMapping: 2.528200 ms MarkObjects: 21.157700 ms DeleteObjects: 12.979200 ms) ======================================================================== Received Import Request. Time since last request: 7587.210187 seconds. path: Assets/UniversalRenderPipelineGlobalSettings.asset artifactKey: Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '991823d1c69fd4a80e88653b0f43854d') in 0.1125466 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000080 seconds. path: Assets/DefaultVolumeProfile.asset artifactKey: Guid(3f9215ea0144899419cfbc0957140d3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/DefaultVolumeProfile.asset using Guid(3f9215ea0144899419cfbc0957140d3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1e3ee85287093c2e01e2184a29fd3edf') in 0.0034728 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 3.131 seconds Refreshing native plugins compatible for Editor in 7.60 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.547 seconds Domain Reload Profiling: 5671ms BeginReloadAssembly (811ms) ExecutionOrderSort (0ms) DisableScriptedObjects (49ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (309ms) RebuildCommonClasses (108ms) RebuildNativeTypeToScriptingClass (41ms) initialDomainReloadingComplete (90ms) LoadAllAssembliesAndSetupDomain (2074ms) LoadAssemblies (1266ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1091ms) TypeCache.Refresh (752ms) TypeCache.ScanAssembly (699ms) BuildScriptInfoCaches (285ms) ResolveRequiredComponents (41ms) FinalizeReload (2548ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1949ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (11ms) BeforeProcessingInitializeOnLoad (383ms) ProcessInitializeOnLoadAttributes (1151ms) ProcessInitializeOnLoadMethodAttributes (381ms) AfterProcessingInitializeOnLoad (17ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (43ms) Refreshing native plugins compatible for Editor in 11.58 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 36 Unused Serialized files (Serialized files now loaded: 0) Unloading 6625 unused Assets / (6.5 MB). Loaded Objects now: 7300. Memory consumption went from 156.2 MB to 149.7 MB. Total: 34.953000 ms (FindLiveObjects: 2.589400 ms CreateObjectMapping: 2.389500 ms MarkObjects: 17.118400 ms DeleteObjects: 12.852600 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 155.506509 seconds. path: Assets artifactKey: Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets using Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c391582d739b6e62a5220f35cbb167ac') in 0.0032434 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.127 seconds Refreshing native plugins compatible for Editor in 4.70 ms, found 4 plugins. Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.487 seconds Domain Reload Profiling: 2614ms BeginReloadAssembly (288ms) ExecutionOrderSort (0ms) DisableScriptedObjects (23ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (71ms) RebuildCommonClasses (54ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (42ms) LoadAllAssembliesAndSetupDomain (726ms) LoadAssemblies (558ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (297ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (264ms) ResolveRequiredComponents (18ms) FinalizeReload (1487ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1141ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (272ms) ProcessInitializeOnLoadAttributes (715ms) ProcessInitializeOnLoadMethodAttributes (135ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (23ms) Refreshing native plugins compatible for Editor in 4.81 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 36 Unused Serialized files (Serialized files now loaded: 0) Unloading 6625 unused Assets / (5.5 MB). Loaded Objects now: 7302. Memory consumption went from 156.2 MB to 150.7 MB. Total: 12.603900 ms (FindLiveObjects: 0.978900 ms CreateObjectMapping: 0.601000 ms MarkObjects: 6.955200 ms DeleteObjects: 4.066300 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 84.622777 seconds. path: Assets/Scenes artifactKey: Guid(109e9bdd0fcc649c5bc59085c35bdc83) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes using Guid(109e9bdd0fcc649c5bc59085c35bdc83) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'afdff4c3a2fdaa6f8b2ca806ac4aa93d') in 0.0039783 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 3.103076 seconds. path: Assets/Tiny RPG Forest artifactKey: Guid(22772d02704cfd94c8ef1bc7466bc8c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Tiny RPG Forest using Guid(22772d02704cfd94c8ef1bc7466bc8c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e5ec5beb5cf527d185ad771859138dee') in 0.0010091 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.792285 seconds. path: Assets/Tiny RPG Forest/Artwork artifactKey: Guid(2997bd1d056ed4d788a6a187a0745a62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Tiny RPG Forest/Artwork using Guid(2997bd1d056ed4d788a6a187a0745a62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '730ed71a0083367f23443eb6cc997a50') in 0.0009605 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.850861 seconds. path: Assets/Tiny RPG Forest/Artwork/Environment artifactKey: Guid(100acaa2162c04f3c80ed7ec436e4f6a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Tiny RPG Forest/Artwork/Environment using Guid(100acaa2162c04f3c80ed7ec436e4f6a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '87f85cbcc6cbdd849c89dbf593c6c4b7') in 0.0010433 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.040722 seconds. path: Assets/Tiny RPG Forest/Artwork/Environment/tileset.png artifactKey: Guid(fa9008ba27d044823835d85918621932) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Tiny RPG Forest/Artwork/Environment/tileset.png using Guid(fa9008ba27d044823835d85918621932) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '546a583d01f8fccd1808263c8557c148') in 0.2224166 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 1124.016752 seconds. path: Assets/Tiny RPG Forest/Artwork/Environment/tileset-sliced 1.png artifactKey: Guid(ebbcb45cc40ae224b9ba0d326cc82666) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Tiny RPG Forest/Artwork/Environment/tileset-sliced 1.png using Guid(ebbcb45cc40ae224b9ba0d326cc82666) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '269c7f4f477e1469689a8ce0ad2be9f6') in 1.7851474 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 402