using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Unity.Collections;
namespace UnityEngine.Rendering
{
internal ref struct HashFNV1A32
{
///
/// FNV prime.
///
const uint k_Prime = 16777619;
///
/// FNV offset basis.
///
const uint k_OffsetBasis = 2166136261;
uint m_Hash;
public static HashFNV1A32 Create()
{
return new HashFNV1A32 { m_Hash = k_OffsetBasis };
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in int input)
{
unchecked
{
m_Hash = (m_Hash ^ (uint)input) * k_Prime;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in uint input)
{
unchecked
{
m_Hash = (m_Hash ^ input) * k_Prime;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in bool input)
{
m_Hash = (m_Hash ^ (input ? 1u : 0u)) * k_Prime;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in float input)
{
unchecked
{
m_Hash = (m_Hash ^ (uint)input.GetHashCode()) * k_Prime;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in double input)
{
unchecked
{
m_Hash = (m_Hash ^ (uint)input.GetHashCode()) * k_Prime;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in Vector2 input)
{
unchecked
{
m_Hash = (m_Hash ^ (uint)input.GetHashCode()) * k_Prime;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in Vector3 input)
{
unchecked
{
m_Hash = (m_Hash ^ (uint)input.GetHashCode()) * k_Prime;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(in Vector4 input)
{
unchecked
{
m_Hash = (m_Hash ^ (uint)input.GetHashCode()) * k_Prime;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(T input) where T : struct
{
unchecked
{
m_Hash = (m_Hash ^ (uint)input.GetHashCode()) * k_Prime;
}
}
public int value => (int)m_Hash;
public override int GetHashCode()
{
return value;
}
}
static class DelegateHashCodeUtils
{
//Cache to prevent CompilerGeneratedAttribute extraction for known delegate
static readonly Lazy> s_MethodHashCodeToSkipTargetHashMap = new(() => new Dictionary(64));
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetFuncHashCode(Delegate del)
{
//Get MethodInfo hash code as the main one to be used
var methodHashCode = RuntimeHelpers.GetHashCode(del.Method);
//Check if we are dealing with lambda or static delegates and skip target if we are.
//Static methods have a null Target.
//Lambdas have a CompilerGeneratedAttribute as they are generated by a compiler.
//If Lambda have any captured variable Target hashcode will be different each time we re-create lambda.
if (!s_MethodHashCodeToSkipTargetHashMap.Value.TryGetValue(methodHashCode, out var skipTarget))
{
skipTarget = del.Target == null || (
del.Method.DeclaringType?.IsNestedPrivate == true &&
Attribute.IsDefined(del.Method.DeclaringType, typeof(CompilerGeneratedAttribute), false)
);
s_MethodHashCodeToSkipTargetHashMap.Value[methodHashCode] = skipTarget;
}
//Combine method info hashcode and target hashcode if needed
return skipTarget ? methodHashCode : methodHashCode ^ RuntimeHelpers.GetHashCode(del.Target);
}
//used for testing
internal static int GetTotalCacheCount() => s_MethodHashCodeToSkipTargetHashMap.Value.Count;
internal static void ClearCache() => s_MethodHashCodeToSkipTargetHashMap.Value.Clear();
}
}