Using pre-set license Built from '2021.3/release' branch; Version is '2021.3.38f1 (7a2fa5d8d101) revision 8007589'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Education' Language: 'en' Physical Memory: 16089 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity 2021.3.38f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath W:/13/jack.wilde/Programming/91906 - Assignment/Blobby and the Paint - Final Version -logFile Logs/AssetImportWorker0.log -srvPort 58788 Successfully changed project path to: W:/13/jack.wilde/Programming/91906 - Assignment/Blobby and the Paint - Final Version W:/13/jack.wilde/Programming/91906 - Assignment/Blobby and the Paint - Final Version [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [13440] Host "[IP] 172.16.23.154 [Port] 0 [Flags] 2 [Guid] 2601695702 [EditorId] 2601695702 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-47) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [13440] Host "[IP] 172.16.23.154 [Port] 0 [Flags] 2 [Guid] 2601695702 [EditorId] 2601695702 [Version] 1048832 [Id] WindowsEditor(7,W-DT-CR1-47) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers. Default GameObject BitMask: Water already registered Refreshing native plugins compatible for Editor in 1596.08 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.3.38f1 (7a2fa5d8d101) [Subsystems] Discovering subsystems at path C:/Program Files/Unity 2021.3.38f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path W:/13/jack.wilde/Programming/91906 - Assignment/Blobby and the Paint - Final Version/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f08) Vendor: NVIDIA VRAM: 5980 MB Driver: 27.21.14.5785 Initialize mono Mono path[0] = 'C:/Program Files/Unity 2021.3.38f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity 2021.3.38f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity 2021.3.38f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56924 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity 2021.3.38f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.043714 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 72.99 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 0.794 seconds Domain Reload Profiling: ReloadAssembly (795ms) BeginReloadAssembly (104ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (535ms) LoadAssemblies (102ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (130ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (26ms) SetupLoadedEditorAssemblies (323ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (73ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (189ms) ProcessInitializeOnLoadMethodAttributes (54ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 1.785651 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 73.66 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 9.893 seconds Domain Reload Profiling: ReloadAssembly (9893ms) BeginReloadAssembly (112ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (17ms) EndReloadAssembly (9277ms) LoadAssemblies (7730ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (245ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (59ms) SetupLoadedEditorAssemblies (1071ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (74ms) BeforeProcessingInitializeOnLoad (158ms) ProcessInitializeOnLoadAttributes (763ms) ProcessInitializeOnLoadMethodAttributes (66ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Default GameObject BitMask: Water already registered Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 0.72 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4040 Unused Serialized files (Serialized files now loaded: 0) Unloading 50 unused Assets / (119.4 KB). Loaded Objects now: 4519. Memory consumption went from 175.4 MB to 175.3 MB. Total: 3.015000 ms (FindLiveObjects: 0.323500 ms CreateObjectMapping: 0.275000 ms MarkObjects: 2.334400 ms DeleteObjects: 0.081300 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Default GameObject BitMask: Water already registered Registering precompiled user dll's ... Registered in 0.311618 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.83 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 10.565 seconds Domain Reload Profiling: ReloadAssembly (10566ms) BeginReloadAssembly (380ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) EndReloadAssembly (9749ms) LoadAssemblies (8411ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (283ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (53ms) SetupLoadedEditorAssemblies (902ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (147ms) ProcessInitializeOnLoadAttributes (702ms) ProcessInitializeOnLoadMethodAttributes (39ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 0.66 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4015 Unused Serialized files (Serialized files now loaded: 0) Unloading 27 unused Assets / (92.6 KB). Loaded Objects now: 4534. Memory consumption went from 173.0 MB to 172.9 MB. Total: 2.981700 ms (FindLiveObjects: 0.292800 ms CreateObjectMapping: 0.252200 ms MarkObjects: 2.399400 ms DeleteObjects: 0.036600 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Default GameObject BitMask: Water already registered Registering precompiled user dll's ... Registered in 0.207837 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.76 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 10.347 seconds Domain Reload Profiling: ReloadAssembly (10348ms) BeginReloadAssembly (338ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) EndReloadAssembly (9532ms) LoadAssemblies (8093ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (264ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (54ms) SetupLoadedEditorAssemblies (914ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (1ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (153ms) ProcessInitializeOnLoadAttributes (708ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 0.96 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4015 Unused Serialized files (Serialized files now loaded: 0) Unloading 27 unused Assets / (92.6 KB). Loaded Objects now: 4549. Memory consumption went from 173.0 MB to 173.0 MB. Total: 3.154000 ms (FindLiveObjects: 0.408500 ms CreateObjectMapping: 0.305400 ms MarkObjects: 2.401100 ms DeleteObjects: 0.038200 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Default GameObject BitMask: Water already registered Registering precompiled user dll's ... Registered in 0.226098 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.64 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 10.703 seconds Domain Reload Profiling: ReloadAssembly (10704ms) BeginReloadAssembly (307ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) EndReloadAssembly (9969ms) LoadAssemblies (8546ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (254ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (53ms) SetupLoadedEditorAssemblies (912ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (152ms) ProcessInitializeOnLoadAttributes (711ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 0.72 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4015 Unused Serialized files (Serialized files now loaded: 0) Unloading 27 unused Assets / (92.6 KB). Loaded Objects now: 4564. Memory consumption went from 173.1 MB to 173.0 MB. Total: 3.248100 ms (FindLiveObjects: 0.388800 ms CreateObjectMapping: 0.386100 ms MarkObjects: 2.419600 ms DeleteObjects: 0.052600 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Default GameObject BitMask: Water already registered Registering precompiled user dll's ... Registered in 0.207486 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.77 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 10.289 seconds Domain Reload Profiling: ReloadAssembly (10290ms) BeginReloadAssembly (451ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) EndReloadAssembly (9330ms) LoadAssemblies (7984ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (255ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (51ms) SetupLoadedEditorAssemblies (909ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (157ms) ProcessInitializeOnLoadAttributes (703ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 0.73 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4015 Unused Serialized files (Serialized files now loaded: 0) Unloading 27 unused Assets / (92.7 KB). Loaded Objects now: 4579. Memory consumption went from 173.1 MB to 173.0 MB. Total: 3.688500 ms (FindLiveObjects: 0.371000 ms CreateObjectMapping: 0.435300 ms MarkObjects: 2.829500 ms DeleteObjects: 0.051800 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 772182.370625 seconds. path: Assets/Scenes/Game.unity artifactKey: Guid(cafb9b5d407094f41868755707661ead) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Scenes/Game.unity using Guid(cafb9b5d407094f41868755707661ead) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4e76487d759e4e40259ba578d48ed4e4') in 0.056199 seconds Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 60.043988 seconds. path: Assets/Materials/Bouce.physicsMaterial2D artifactKey: Guid(be530e3399fa9e64ea1eeaf7ded60905) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Materials/Bouce.physicsMaterial2D using Guid(be530e3399fa9e64ea1eeaf7ded60905) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '16df060bb1d1586b45e039f8e21783f4') in 0.095702 seconds Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 45.331051 seconds. path: Assets/Prefabs/Doors.prefab artifactKey: Guid(1726dc8f906d7ea40b8b7485e56e5e60) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Prefabs/Doors.prefab using Guid(1726dc8f906d7ea40b8b7485e56e5e60) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8d9f95b02f459156568f7a40042b2e2c') in 0.194843 seconds Number of asset objects unloaded after import = 15 ======================================================================== Received Import Request. Time since last request: 0.000019 seconds. path: Assets/Prefabs/Laser.prefab artifactKey: Guid(65da74a6a238dca449219836bddec3d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Prefabs/Laser.prefab using Guid(65da74a6a238dca449219836bddec3d4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9426e0f4445395b3e92b60acd393e721') in 0.111306 seconds Number of asset objects unloaded after import = 9 ======================================================================== Received Prepare Default GameObject BitMask: Water already registered Registering precompiled user dll's ... Registered in 0.225404 seconds. Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 0.70 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Completed reload, in 10.084 seconds Domain Reload Profiling: ReloadAssembly (10084ms) BeginReloadAssembly (369ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (9218ms) LoadAssemblies (7822ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (250ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (49ms) SetupLoadedEditorAssemblies (873ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (1ms) BeforeProcessingInitializeOnLoad (133ms) ProcessInitializeOnLoadAttributes (691ms) ProcessInitializeOnLoadMethodAttributes (37ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 0.75 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4015 Unused Serialized files (Serialized files now loaded: 0) Unloading 27 unused Assets / (92.6 KB). Loaded Objects now: 4602. Memory consumption went from 177.5 MB to 177.4 MB. Total: 3.234300 ms (FindLiveObjects: 0.326200 ms CreateObjectMapping: 0.307400 ms MarkObjects: 2.555800 ms DeleteObjects: 0.044000 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:video-codec-MediaFoundation-h265: e54d7ab0439102e2317fc1e4b246158d -> custom:CustomObjectIndexerAttribute: bc11b3a6c3213fcdd17b65e7da85e133 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 281.974187 seconds. path: Assets/Materials/Bouce.physicsMaterial2D artifactKey: Guid(be530e3399fa9e64ea1eeaf7ded60905) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Number of updated assets reloaded before import = 0 Start importing Assets/Materials/Bouce.physicsMaterial2D using Guid(be530e3399fa9e64ea1eeaf7ded60905) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3889044d1fbcb55c73cd3b70ccdfc88a') in 0.055847 seconds Number of asset objects unloaded after import = 1