using System; using Unity.Cloud.Collaborate.Assets; using Unity.Cloud.Collaborate.UserInterface; using UnityEditor; using UnityEngine.UIElements; namespace Unity.Cloud.Collaborate.Tests { internal class TestWindow : EditorWindow { void OnEnable() { var root = rootVisualElement; root.styleSheets.Add(AssetDatabase.LoadAssetAtPath(CollaborateWindow.MainStylePath)); root.AddToClassList(EditorGUIUtility.isProSkin ? UiConstants.ussDark : UiConstants.ussLight); } } }