using System.Collections.Generic; using JetBrains.Annotations; using Unity.Cloud.Collaborate.Models.Structures; using Unity.Cloud.Collaborate.Presenters; using Unity.Cloud.Collaborate.Views; namespace Unity.Cloud.Collaborate.Tests.Presenters { internal class TestHistoryView : IHistoryView { public IHistoryPresenter Presenter { get; set; } public bool DialogueReturnValue = true; public bool? BusyStatus; public int? Page; public int? MaxPage; [CanBeNull] public IHistoryEntry ReceivedEntry; [CanBeNull] public string DialogueTitle; [CanBeNull] public string DialogueMessage; [CanBeNull] public string DialogueAffirmative; [CanBeNull] public string DialogueNegative; [CanBeNull] public IReadOnlyList ReceivedList; public void SetBusyStatus(bool busy) { BusyStatus = busy; } public void SetHistoryList(IReadOnlyList list) { ReceivedList = list; ReceivedEntry = null; } public void SetPage(int page, int max) { Page = page; MaxPage = max; } public void SetSelection(IHistoryEntry entry) { ReceivedEntry = entry; ReceivedList = null; } public bool DisplayDialogue(string title, string message, string affirmative) { DialogueTitle = title; DialogueMessage = message; DialogueAffirmative = affirmative; DialogueNegative = null; return DialogueReturnValue; } public bool DisplayDialogue(string title, string message, string affirmative, string negative) { DialogueTitle = title; DialogueMessage = message; DialogueAffirmative = affirmative; DialogueNegative = negative; return DialogueReturnValue; } } }