using System; using System.Collections.Generic; namespace Unity.Cloud.Collaborate.Models.Structures { internal enum HistoryEntryStatus { Ahead, Current, Behind } internal interface IHistoryEntry { HistoryEntryStatus Status { get; } string RevisionId { get; } string AuthorName { get; } string Message { get; } DateTimeOffset Time { get; } IReadOnlyList Changes { get; } string GetGotoText(); } }