Using pre-set license Built from '6000.0/staging' branch; Version is '6000.0.39f1 (15ea7ed0b100) revision 1436286'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Core' Language: 'en' Physical Memory: 32637 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.39f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker6 -projectPath C:/Users/64210/Project 3.7! -logFile Logs/AssetImportWorker6.log -srvPort 49966 -job-worker-count 7 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Users/64210/Project 3.7! C:/Users/64210/Project 3.7! [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [1576] Target information: Player connection [1576] * "[IP] 192.168.1.6 [Port] 0 [Flags] 2 [Guid] 1423133890 [EditorId] 1423133890 [Version] 1048832 [Id] WindowsEditor(7,Cades) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [1576] Host joined multi-casting on [225.0.0.222:54997]... Player connection [1576] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 3.00 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.39f1 (15ea7ed0b100) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/64210/Project 3.7!/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488) Vendor: NVIDIA VRAM: 8018 MB Driver: 32.0.15.7688 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56648 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004244 seconds. - Loaded All Assemblies, in 0.405 seconds Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.342 seconds Domain Reload Profiling: 744ms BeginReloadAssembly (131ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (37ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (53ms) LoadAllAssembliesAndSetupDomain (169ms) LoadAssemblies (127ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (165ms) TypeCache.Refresh (164ms) TypeCache.ScanAssembly (150ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (342ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (299ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (55ms) ProcessInitializeOnLoadAttributes (154ms) ProcessInitializeOnLoadMethodAttributes (60ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.731 seconds Refreshing native plugins compatible for Editor in 1.80 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.706 seconds Domain Reload Profiling: 1431ms BeginReloadAssembly (172ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (26ms) RebuildCommonClasses (36ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (42ms) LoadAllAssembliesAndSetupDomain (462ms) LoadAssemblies (353ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (212ms) TypeCache.Refresh (161ms) TypeCache.ScanAssembly (146ms) BuildScriptInfoCaches (41ms) ResolveRequiredComponents (7ms) FinalizeReload (706ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (598ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (109ms) ProcessInitializeOnLoadAttributes (427ms) ProcessInitializeOnLoadMethodAttributes (47ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 2.00 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 30 Unused Serialized files (Serialized files now loaded: 0) Unloading 4937 unused Assets / (1.4 MB). Loaded Objects now: 5444. Memory consumption went from 97.6 MB to 96.2 MB. Total: 8.440400 ms (FindLiveObjects: 0.578900 ms CreateObjectMapping: 0.864200 ms MarkObjects: 4.960700 ms DeleteObjects: 2.035500 ms) ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 2.41 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (1.4 MB). Loaded Objects now: 5445. Memory consumption went from 89.7 MB to 88.3 MB. Total: 8.789500 ms (FindLiveObjects: 0.614500 ms CreateObjectMapping: 0.815400 ms MarkObjects: 5.804800 ms DeleteObjects: 1.553400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 3.189 seconds Refreshing native plugins compatible for Editor in 2.79 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.889 seconds Domain Reload Profiling: 4072ms BeginReloadAssembly (408ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (59ms) RebuildCommonClasses (140ms) RebuildNativeTypeToScriptingClass (19ms) initialDomainReloadingComplete (42ms) LoadAllAssembliesAndSetupDomain (2575ms) LoadAssemblies (2631ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (231ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (206ms) ResolveRequiredComponents (10ms) FinalizeReload (889ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (727ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (7ms) BeforeProcessingInitializeOnLoad (144ms) ProcessInitializeOnLoadAttributes (502ms) ProcessInitializeOnLoadMethodAttributes (60ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) Refreshing native plugins compatible for Editor in 2.78 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4936 unused Assets / (1.4 MB). Loaded Objects now: 5448. Memory consumption went from 91.7 MB to 90.4 MB. Total: 10.053500 ms (FindLiveObjects: 0.650100 ms CreateObjectMapping: 0.929600 ms MarkObjects: 6.694200 ms DeleteObjects: 1.778200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.69 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (1.4 MB). Loaded Objects now: 5448. Memory consumption went from 91.9 MB to 90.5 MB. Total: 18.799300 ms (FindLiveObjects: 0.788300 ms CreateObjectMapping: 1.771800 ms MarkObjects: 13.518900 ms DeleteObjects: 2.718000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.35 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4925 unused Assets / (1.3 MB). Loaded Objects now: 5448. Memory consumption went from 91.9 MB to 90.6 MB. Total: 11.975900 ms (FindLiveObjects: 0.979900 ms CreateObjectMapping: 1.196400 ms MarkObjects: 7.431400 ms DeleteObjects: 2.366500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.858 seconds Refreshing native plugins compatible for Editor in 2.15 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.815 seconds Domain Reload Profiling: 1667ms BeginReloadAssembly (244ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (57ms) RebuildCommonClasses (46ms) RebuildNativeTypeToScriptingClass (16ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (511ms) LoadAssemblies (440ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (197ms) TypeCache.Refresh (12ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (171ms) ResolveRequiredComponents (9ms) FinalizeReload (816ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (661ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (124ms) ProcessInitializeOnLoadAttributes (458ms) ProcessInitializeOnLoadMethodAttributes (63ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Refreshing native plugins compatible for Editor in 3.20 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4936 unused Assets / (1.2 MB). Loaded Objects now: 5450. Memory consumption went from 91.7 MB to 90.5 MB. Total: 12.258800 ms (FindLiveObjects: 0.860000 ms CreateObjectMapping: 1.315900 ms MarkObjects: 7.695000 ms DeleteObjects: 2.386200 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.697 seconds Refreshing native plugins compatible for Editor in 1.87 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.728 seconds Domain Reload Profiling: 1422ms BeginReloadAssembly (206ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) RebuildCommonClasses (37ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (31ms) LoadAllAssembliesAndSetupDomain (406ms) LoadAssemblies (351ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (159ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (141ms) ResolveRequiredComponents (7ms) FinalizeReload (728ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (594ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (111ms) ProcessInitializeOnLoadAttributes (418ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Refreshing native plugins compatible for Editor in 3.54 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4936 unused Assets / (1.4 MB). Loaded Objects now: 5452. Memory consumption went from 91.7 MB to 90.3 MB. Total: 12.110600 ms (FindLiveObjects: 0.711300 ms CreateObjectMapping: 0.961900 ms MarkObjects: 8.023500 ms DeleteObjects: 2.412400 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.698 seconds Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.725 seconds Domain Reload Profiling: 1420ms BeginReloadAssembly (209ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (48ms) RebuildCommonClasses (36ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (31ms) LoadAllAssembliesAndSetupDomain (401ms) LoadAssemblies (349ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (158ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (140ms) ResolveRequiredComponents (7ms) FinalizeReload (726ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (599ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (112ms) ProcessInitializeOnLoadAttributes (424ms) ProcessInitializeOnLoadMethodAttributes (48ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 3.09 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4936 unused Assets / (1.3 MB). Loaded Objects now: 5454. Memory consumption went from 91.8 MB to 90.4 MB. Total: 11.486400 ms (FindLiveObjects: 0.761900 ms CreateObjectMapping: 1.179100 ms MarkObjects: 7.469100 ms DeleteObjects: 2.075000 ms) Prepare: number of updated asset objects reloaded= 0