Using pre-set license Built from '6000.0/staging' branch; Version is '6000.0.39f1 (15ea7ed0b100) revision 1436286'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit Core' Language: 'en' Physical Memory: 32637 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.39f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker3 -projectPath C:/Users/64210/Project 3.7! -logFile Logs/AssetImportWorker3.log -srvPort 49966 -job-worker-count 7 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Users/64210/Project 3.7! C:/Users/64210/Project 3.7! [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [25172] Target information: Player connection [25172] * "[IP] 192.168.1.6 [Port] 0 [Flags] 2 [Guid] 2189097993 [EditorId] 2189097993 [Version] 1048832 [Id] WindowsEditor(7,Cades) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [25172] Host joined multi-casting on [225.0.0.222:54997]... Player connection [25172] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 144.49 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.39f1 (15ea7ed0b100) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/64210/Project 3.7!/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488) Vendor: NVIDIA VRAM: 8018 MB Driver: 32.0.15.7688 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56356 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.39f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004342 seconds. - Loaded All Assemblies, in 1.804 seconds Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.371 seconds Domain Reload Profiling: 2171ms BeginReloadAssembly (310ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (270ms) RebuildNativeTypeToScriptingClass (20ms) initialDomainReloadingComplete (61ms) LoadAllAssembliesAndSetupDomain (1138ms) LoadAssemblies (305ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (1135ms) TypeCache.Refresh (1134ms) TypeCache.ScanAssembly (878ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (371ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (333ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (25ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (61ms) ProcessInitializeOnLoadAttributes (165ms) ProcessInitializeOnLoadMethodAttributes (77ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 2.190 seconds Refreshing native plugins compatible for Editor in 2.12 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.822 seconds Domain Reload Profiling: 3006ms BeginReloadAssembly (186ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (29ms) RebuildCommonClasses (40ms) RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (48ms) LoadAllAssembliesAndSetupDomain (1895ms) LoadAssemblies (1763ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (247ms) TypeCache.Refresh (190ms) TypeCache.ScanAssembly (169ms) BuildScriptInfoCaches (47ms) ResolveRequiredComponents (7ms) FinalizeReload (823ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (703ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (132ms) ProcessInitializeOnLoadAttributes (503ms) ProcessInitializeOnLoadMethodAttributes (53ms) AfterProcessingInitializeOnLoad (8ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 3.21 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 30 Unused Serialized files (Serialized files now loaded: 0) Unloading 4935 unused Assets / (1.4 MB). Loaded Objects now: 5442. Memory consumption went from 97.6 MB to 96.2 MB. Total: 10.747300 ms (FindLiveObjects: 0.699100 ms CreateObjectMapping: 0.681600 ms MarkObjects: 6.960700 ms DeleteObjects: 2.404100 ms) ======================================================================== Received Import Request. Time since last request: 2634.851116 seconds. path: Assets/TooCubeForest/images/Forest_deco_covers(spring)_2.asset artifactKey: Guid(b4f2ec81fd38fd049bd2dcdde3fc5cff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TooCubeForest/images/Forest_deco_covers(spring)_2.asset using Guid(b4f2ec81fd38fd049bd2dcdde3fc5cff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '61dd7f2cb8df7525984dc9d3815a5ede') in 0.1020272 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000018 seconds. path: Assets/TooCubeForest/images/Forest_terrain_dirt_grass(spring)_128px_2.asset artifactKey: Guid(84b7054a1680b1e4aa16c7d5e70926a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TooCubeForest/images/Forest_terrain_dirt_grass(spring)_128px_2.asset using Guid(84b7054a1680b1e4aa16c7d5e70926a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2db7c452e4ad8466f1f8765cb9294771') in 0.0139814 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000018 seconds. path: Assets/TooCubeForest/images/Forest_deco_covers(spring)_1.asset artifactKey: Guid(3336f5dbe61be2a4d874dffc59ba0cd6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TooCubeForest/images/Forest_deco_covers(spring)_1.asset using Guid(3336f5dbe61be2a4d874dffc59ba0cd6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '6396f6e4638d8711a5468326a4c9faf5') in 0.0132549 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000017 seconds. path: Assets/TextMesh Pro/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset artifactKey: Guid(fbef3c704dce48f08a44612d6c856c8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TextMesh Pro/Examples & Extras/Resources/Sprite Assets/Default Sprite Asset.asset using Guid(fbef3c704dce48f08a44612d6c856c8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e00e18fb67953e5ac5fed92b01d88f92') in 0.0040172 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 4.51 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4923 unused Assets / (2.5 MB). Loaded Objects now: 5452. Memory consumption went from 94.7 MB to 92.1 MB. Total: 27.460300 ms (FindLiveObjects: 1.014300 ms CreateObjectMapping: 1.050200 ms MarkObjects: 21.406500 ms DeleteObjects: 3.987500 ms) Prepare: number of updated asset objects reloaded= 0 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0