Using pre-set license Built from '2022.3/staging' branch; Version is '2022.3.40f1 (cbdda657d2f0) revision 13360550'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Core' Language: 'en' Physical Memory: 16252 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: D:\Program Files\Unity\Hub\Editor\2022.3.40f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath D:/Users/antco/School Work/Myner Troubel -logFile Logs/AssetImportWorker0.log -srvPort 55878 Successfully changed project path to: D:/Users/antco/School Work/Myner Troubel D:/Users/antco/School Work/Myner Troubel [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [22140] Target information: Player connection [22140] * "[IP] 192.168.20.13 [Port] 0 [Flags] 2 [Guid] 586397409 [EditorId] 586397409 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-PIM3SFU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [22140] Host joined multi-casting on [225.0.0.222:54997]... Player connection [22140] Host joined alternative multi-casting on [225.0.0.222:34997]... [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. Refreshing native plugins compatible for Editor in 9.01 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2022.3.40f1 (cbdda657d2f0) [Subsystems] Discovering subsystems at path D:/Program Files/Unity/Hub/Editor/2022.3.40f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Users/antco/School Work/Myner Troubel/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 5700 XT (ID=0x731f) Vendor: ATI VRAM: 8151 MB Driver: 32.0.11027.1003 Initialize mono Mono path[0] = 'D:/Program Files/Unity/Hub/Editor/2022.3.40f1/Editor/Data/Managed' Mono path[1] = 'D:/Program Files/Unity/Hub/Editor/2022.3.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'D:/Program Files/Unity/Hub/Editor/2022.3.40f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56516 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Program Files/Unity/Hub/Editor/2022.3.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.004107 seconds. - Loaded All Assemblies, in 0.285 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.245 seconds Domain Reload Profiling: 530ms BeginReloadAssembly (86ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (121ms) LoadAssemblies (85ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (119ms) TypeCache.Refresh (118ms) TypeCache.ScanAssembly (107ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (1ms) FinalizeReload (245ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (205ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (141ms) ProcessInitializeOnLoadMethodAttributes (46ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Caller must complete domain reload Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.591 seconds Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process). [Package Manager] Cannot connect to Unity Package Manager local server Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.648 seconds Domain Reload Profiling: 1239ms BeginReloadAssembly (139ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (21ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (372ms) LoadAssemblies (281ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (172ms) TypeCache.Refresh (143ms) TypeCache.ScanAssembly (129ms) ScanForSourceGeneratedMonoScriptInfo (21ms) ResolveRequiredComponents (6ms) FinalizeReload (649ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (509ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (3ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (66ms) ProcessInitializeOnLoadAttributes (396ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Refreshing native plugins compatible for Editor in 3.46 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 4592 Unused Serialized files (Serialized files now loaded: 0) Unloading 53 unused Assets / (312.6 KB). Loaded Objects now: 5057. Memory consumption went from 155.6 MB to 155.3 MB. Total: 3.907900 ms (FindLiveObjects: 0.266000 ms CreateObjectMapping: 0.244900 ms MarkObjects: 3.115600 ms DeleteObjects: 0.280500 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:CustomObjectIndexerAttribute: 9a22284fe3817be447336de3de66b15e -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Import Request. Time since last request: 36241.075556 seconds. path: Assets/Prefabs/Coins.prefab artifactKey: Guid(e0e3cc56f7dbafa44a3d4168a7583237) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Coins.prefab using Guid(e0e3cc56f7dbafa44a3d4168a7583237) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. -> (artifact id: '9de85387883d834b598475c85ece1648') in 0.087710 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 20 ======================================================================== Received Import Request. Time since last request: 3.493502 seconds. path: Assets/Scripts/CoinPickup.cs artifactKey: Guid(c72ee47ad17a368418973440f2669f77) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scripts/CoinPickup.cs using Guid(c72ee47ad17a368418973440f2669f77) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [PhysX] Initialized MultithreadedTaskDispatcher with 12 workers. -> (artifact id: '867499a79047f2754aa42984d4510335') in 0.000398 seconds Number of updated asset objects reloaded before import = 0 Number of asset objects unloaded after import = 0