using UnityEditor; using UnityEngine; namespace Unity.VisualScripting { public static class BoltStyles { static BoltStyles() { // Variables variableFieldDirectionIndicator = "AC LeftArrow"; variableFieldWithoutDirectionIndicator = new GUIStyle(EditorStyles.textField); variableFieldWithoutDirectionIndicator.padding.left = IconSize.Small; variableFieldWithDirectionIndicator = new GUIStyle(variableFieldWithoutDirectionIndicator); variableFieldWithDirectionIndicator.padding.left = 24; } // Variables public static readonly GUIStyle variableFieldDirectionIndicator; public static readonly GUIStyle variableFieldWithDirectionIndicator; public static readonly GUIStyle variableFieldWithoutDirectionIndicator; } }