using NUnit.Framework.Interfaces; using NUnit.Framework.Internal; using UnityEngine.TestRunner.NUnitExtensions.Runner; namespace UnityEditor.TestTools.TestRunner { internal class EditmodeWorkItemFactory : WorkItemFactory { protected override UnityWorkItem Create(TestMethod method, ITestFilter filter, ITest loadedTest) { return new EditorEnumeratorTestWorkItem(method, filter); } } }