fileFormatVersion: 2 guid: fa9810d6c42d8374eb611dee0f8d0c10 TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 12 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 flipGreenChannel: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 ignoreMipmapLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: 0 aniso: 1 mipBias: 0 wrapU: 1 wrapV: 1 wrapW: 1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 32 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 swizzle: 50462976 cookieLightType: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: WebGL maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 spriteSheet: serializedVersion: 2 sprites: - serializedVersion: 2 name: Soldier Spritesheet_0 rect: serializedVersion: 2 x: 3 y: 257 width: 34 height: 37 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 37c21d6732df6d3449a54e12eb3f0ac4 internalID: -982012402 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_1 rect: serializedVersion: 2 x: 40 y: 257 width: 37 height: 37 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 5c6f16c49c917e648a31d4d66b730534 internalID: 1479905718 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_2 rect: serializedVersion: 2 x: 80 y: 262 width: 42 height: 31 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: c148fed2fcb89be4c82b7d3441c570ac internalID: 649257563 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_3 rect: serializedVersion: 2 x: 125 y: 259 width: 42 height: 33 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 2f0d5aec04b8a3a4d82dd95a91a4aa46 internalID: 1209366106 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_4 rect: serializedVersion: 2 x: 170 y: 258 width: 37 height: 35 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 89fb5a72e379cc94ea92c51c226a229b internalID: -1325515838 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_5 rect: serializedVersion: 2 x: 210 y: 257 width: 35 height: 37 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: a079dbe9f2de7034b9c7279e684d5da3 internalID: -510164948 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_6 rect: serializedVersion: 2 x: 248 y: 257 width: 34 height: 37 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 075ed3f16ebcfd048a82687bb22b9bd3 internalID: -19357355 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_7 rect: serializedVersion: 2 x: 285 y: 258 width: 38 height: 36 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: ef3495cac102ca942a32a274938e0ea4 internalID: 1191895273 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_8 rect: serializedVersion: 2 x: 326 y: 263 width: 40 height: 30 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 686a4596b7b8368409594584afac4a14 internalID: -661499689 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_9 rect: serializedVersion: 2 x: 369 y: 260 width: 38 height: 32 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: e475ffce58778d34392ef65f8335641e internalID: 847716556 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_10 rect: serializedVersion: 2 x: 410 y: 258 width: 37 height: 35 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 9f7adc0a8478a494ba6232aaca0d1a06 internalID: 818873494 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_11 rect: serializedVersion: 2 x: 450 y: 257 width: 35 height: 37 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: dbb8a160d4078714c9285e25f4a7a544 internalID: -504051529 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_12 rect: serializedVersion: 2 x: 3 y: 216 width: 39 height: 37 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 3e36158459cd09946951ea5852013633 internalID: 2058975977 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_13 rect: serializedVersion: 2 x: 45 y: 216 width: 40 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: d48f7e9d531b1ac40aad6278a7175620 internalID: -1109763610 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_14 rect: serializedVersion: 2 x: 4 y: 163 width: 39 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: cfe8cb9e05993b34f8343fb8c1f454d7 internalID: 1443412379 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_15 rect: serializedVersion: 2 x: 46 y: 163 width: 34 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: d288f8176e8bf234085ab36dfa2e68b8 internalID: -971733208 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_16 rect: serializedVersion: 2 x: 83 y: 163 width: 28 height: 43 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 97920ece98442684a9a0c653fb3b7930 internalID: 1794107601 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_17 rect: serializedVersion: 2 x: 114 y: 163 width: 26 height: 44 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 69cf4ec96ba0d77429272a0566e21415 internalID: 942056116 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_18 rect: serializedVersion: 2 x: 143 y: 163 width: 28 height: 43 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 265308b16d60c8343b699cc4d3ee8ab4 internalID: 772405246 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_19 rect: serializedVersion: 2 x: 174 y: 163 width: 34 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: e2f5084ff93a7524d9cf9eb6ccf5d674 internalID: 1308901828 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_20 rect: serializedVersion: 2 x: 211 y: 163 width: 39 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: cf05a1ea53f39c44eab159d726b5604a internalID: 329230573 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_21 rect: serializedVersion: 2 x: 9 y: 106 width: 44 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 9c8389daaf665c24aa280a04a672ac83 internalID: -1404563457 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_22 rect: serializedVersion: 2 x: 56 y: 106 width: 48 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 069a1c666decc8148b599706aed8e749 internalID: -2129861212 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_23 rect: serializedVersion: 2 x: 107 y: 106 width: 47 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 384a36882c42ca1419becb48beb6ecac internalID: -1574474213 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_24 rect: serializedVersion: 2 x: 157 y: 106 width: 42 height: 40 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: ff7290aa70d5e924ebac31b9fb11d792 internalID: 870044205 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_25 rect: serializedVersion: 2 x: 201 y: 106 width: 45 height: 47 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: d4e5b857400398f43893944203acfb20 internalID: 1258393394 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_26 rect: serializedVersion: 2 x: 246 y: 106 width: 41 height: 47 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: ec053c21ad65191439bccb606ae8acb1 internalID: -669978043 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_27 rect: serializedVersion: 2 x: 290 y: 106 width: 43 height: 44 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 4efe0b65df1222f4e84d683820213613 internalID: 1461774877 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_28 rect: serializedVersion: 2 x: 336 y: 106 width: 47 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 5ff64d1484b86144c8a7579ecf2e81ee internalID: 1229394217 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_29 rect: serializedVersion: 2 x: 386 y: 106 width: 46 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: d426f38c00b665d4b9f7bd4bb94f1efb internalID: 1869345645 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_30 rect: serializedVersion: 2 x: 435 y: 106 width: 40 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 535ade6b43e7fa749a61097836584136 internalID: 1151027755 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_31 rect: serializedVersion: 2 x: 9 y: 55 width: 40 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: f10fe42132571334fb549665f8fe875d internalID: -1725126516 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_32 rect: serializedVersion: 2 x: 95 y: 55 width: 40 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 41e7ba3f912830940893a7a76075355c internalID: -2126924125 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_33 rect: serializedVersion: 2 x: 110 y: 92 width: 4 height: 5 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 92797db3f850163479532fa8fe08a6bd internalID: -7071890 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_34 rect: serializedVersion: 2 x: 138 y: 55 width: 40 height: 47 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 21c78005b30a2584a9518c622eedb2dc internalID: -390672967 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_35 rect: serializedVersion: 2 x: 181 y: 55 width: 40 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: a09330a4b4aa83e4fbc6d44f7fc36e41 internalID: 1729712245 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_36 rect: serializedVersion: 2 x: 224 y: 55 width: 40 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 76be55bc198cb0c4387062da84cd1ab8 internalID: -546603547 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_37 rect: serializedVersion: 2 x: 267 y: 55 width: 40 height: 42 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: ff4fb2cc045a3f349a6548676c526230 internalID: -291675040 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_38 rect: serializedVersion: 2 x: 310 y: 55 width: 40 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: b473023d4f51ac64494f8bcb1bd7d649 internalID: -1399747234 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_39 rect: serializedVersion: 2 x: 349 y: 55 width: 50 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: c03c45396163a464aad9d734282c29f9 internalID: 1997814282 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_40 rect: serializedVersion: 2 x: 402 y: 55 width: 44 height: 38 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 0f72def48893b90428e8a5a2cca21da4 internalID: -1655117346 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: Soldier Spritesheet_41 rect: serializedVersion: 2 x: 52 y: 55 width: 40 height: 37 alignment: 0 pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: aa649b8adff4e144ca17c8e0106080c7 internalID: -796112526 vertices: [] indices: edges: [] weights: [] outline: [] physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] nameFileIdTable: Soldier Spritesheet_0: -982012402 Soldier Spritesheet_1: 1479905718 Soldier Spritesheet_10: 818873494 Soldier Spritesheet_11: -504051529 Soldier Spritesheet_12: 2058975977 Soldier Spritesheet_13: -1109763610 Soldier Spritesheet_14: 1443412379 Soldier Spritesheet_15: -971733208 Soldier Spritesheet_16: 1794107601 Soldier Spritesheet_17: 942056116 Soldier Spritesheet_18: 772405246 Soldier Spritesheet_19: 1308901828 Soldier Spritesheet_2: 649257563 Soldier Spritesheet_20: 329230573 Soldier Spritesheet_21: -1404563457 Soldier Spritesheet_22: -2129861212 Soldier Spritesheet_23: -1574474213 Soldier Spritesheet_24: 870044205 Soldier Spritesheet_25: 1258393394 Soldier Spritesheet_26: -669978043 Soldier Spritesheet_27: 1461774877 Soldier Spritesheet_28: 1229394217 Soldier Spritesheet_29: 1869345645 Soldier Spritesheet_3: 1209366106 Soldier Spritesheet_30: 1151027755 Soldier Spritesheet_31: -1725126516 Soldier Spritesheet_32: -2126924125 Soldier Spritesheet_33: -7071890 Soldier Spritesheet_34: -390672967 Soldier Spritesheet_35: 1729712245 Soldier Spritesheet_36: -546603547 Soldier Spritesheet_37: -291675040 Soldier Spritesheet_38: -1399747234 Soldier Spritesheet_39: 1997814282 Soldier Spritesheet_4: -1325515838 Soldier Spritesheet_40: -1655117346 Soldier Spritesheet_41: -796112526 Soldier Spritesheet_5: -510164948 Soldier Spritesheet_6: -19357355 Soldier Spritesheet_7: 1191895273 Soldier Spritesheet_8: -661499689 Soldier Spritesheet_9: 847716556 mipmapLimitGroupName: pSDRemoveMatte: 0 userData: assetBundleName: assetBundleVariant: