# Spline Instantiate sample The Spline Instantiate sample demonstrates how the **Spline Instantiate** component instantiates prefabs along a spline. Refer to how the following GameObjects in the scene use the **Spline Instantiate** component: - The **Fences** GameObject use the **Linear Distance** instantiate method to precisely follow the spline. - The **Trees** and **Grass** GameObjects use **Offset** to move instances away from the spline. - The **PathSpline** GameObject demonstrates simple path instantiation. - The **Environment** GameObject groups the other samples in this scene together.