using UnityEditor.IMGUI.Controls; using PlasticGui.WorkspaceWindow.PendingChanges; using Unity.PlasticSCM.Editor.UI; namespace Unity.PlasticSCM.Editor.Views.PendingChanges.PendingMergeLinks { internal class MergeLinkListViewItem : TreeViewItem { internal MountPendingMergeLink MergeLink { get; private set; } internal MergeLinkListViewItem(int id, MountPendingMergeLink mergeLink) : base(id, 0) { MergeLink = mergeLink; displayName = mergeLink.GetPendingMergeLinkText(); icon = Images.GetMergeLinkIcon(); } } }