import pygame as pg import Constants as c class Turret(pg.sprite.Sprite): def __init__(self, image, tile_x, tile_y): self.tile_x = tile_x self.tile_y = tile_y #Calculate center co-ords self.x = (self.tile_x + 0.5) * c.TILE_SIZE self.y = (self.tile_y + 0.5) * c.TILE_SIZE pg.sprite.Sprite.__init__(self) self.image = image self.rect = self.image.get_rect() self.rect.center = (self.x, self.y)