#Task 6 rotating stuff import pygame, sys def rotate(surface, angle): rotated_surface = pygame.transform.rotozoom(surface,angle,1) rotated_rect = rotated_surface.get_rect(center = (300,300)) return rotated_surface, rotated_rect pygame.init() clock = pygame.time.Clock() screen = pygame.display.set_mode([600,600]) pikachu = pygame.image.load("Pygame Tasks/pikachu.png") pikachu_rect = pikachu.get_rect(center =(300, 300)) angle = 0 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() angle += 1 screen.fill((255, 255, 255)) pikachu_rotated, pikachu_rotated_rect = rotate(pikachu, angle) screen.blit(pikachu_rotated, pikachu_rotated_rect) pygame.display.flip() clock.tick(30)