import pygame as pg import constants as c class Turret(pg.sprite.Sprite): def __init__(self, image, tile_x, tile_y): pg.sprite.Sprite.__init__(self) self.tile_x = tile_x self.tile_y = tile_y #calculate center coordinates self.x = (self.tile_x + 0.5) * c.TILE_SIZE self.y = (self.tile_y + 0.5) * c.TILE_SIZE self.image = image self.rect = self.image.get_rect() self.rect.center = (self.x, self.y)