ROWS = 15 COLS = 15 TILE_SIZE = 48 SIDE_PANEL = 300 SCREEN_WIDTH = TILE_SIZE * COLS SCREEN_HEIGHT = TILE_SIZE * ROWS FPS = 60 HEALTH = 1 MONEY = 650 TOTAL_LEVELS = 1 #enemy constants SPAWN_COOLDOWN = 400 #turret constants TURRET_LEVELS = 4 BUY_COST = 200 UPGRADE_COST = 100 KILL_REWARD = 1 LEVEL_COMPLETE_REWARD = 100 ANIMATION_STEPS = 8 ANIMATION_DELAY = 15 DAMAGE = 5