ENEMY_SPAWN_DATA = [ { #1 "weak": 15, "medium": 0, "strong": 0, "elite": 0 }, { #2 "weak": 30, "medium": 0, "strong": 0, "elite": 0 }, { #3 "weak": 20, "medium": 5, "strong": 0, "elite": 0 }, { #4 "weak": 30, "medium": 15, "strong": 0, "elite": 0 }, { #5 "weak": 5, "medium": 20, "strong": 0, "elite": 0 }, { #6 "weak": 15, "medium": 15, "strong": 4, "elite": 0 }, { #7 "weak": 20, "medium": 25, "strong": 5, "elite": 0 }, { #8 "weak": 10, "medium": 20, "strong": 15, "elite": 0 }, { #9 "weak": 15, "medium": 10, "strong": 5, "elite": 0 }, { #10 "weak": 0, "medium": 100, "strong": 0, "elite": 0 }, { #11 "weak": 5, "medium": 10, "strong": 12, "elite": 2 }, { #12 "weak": 0, "medium": 15, "strong": 10, "elite": 5 }, { #13 "weak": 20, "medium": 0, "strong": 25, "elite": 10 }, { #14 "weak": 15, "medium": 15, "strong": 15, "elite": 15 }, { #15 "weak": 25, "medium": 25, "strong": 25, "elite": 25 } ] ENEMY_DATA = { "weak": { "health": 10, "speed": 2 }, "medium": { "health": 15, "speed": 3 }, "strong": { "health": 20, "speed": 4 }, "elite": { "health": 30, "speed": 6 } }