import pygame, sys pygame.init() font = pygame.font.Font(None, 30) def debug(info,y = 10, x =10): display_surface =pygame.display.get_surface() debug_surf = font.render(str(info),True,"black") debug_rect = debug_surf.get_rect(topleft = (x,y)) pygame.draw.rect(display_surface,"white",debug_rect) display_surface.blit(debug_surf, debug_rect)