import pygame, sys pygame.init() screen = pygame.display.set_mode((600, 600)) clock = pygame.time.Clock() block_surf = pygame.image.load("image.png").convert_alpha() while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() screen.fill("white") screen.blit(block_surf, (15, 20)) pygame.display.update() clock.tick(60)