import pygame pygame.init() font = pygame.font.Font(None,30) def debug(info,y = 10,x = 10): display_surf = pygame.display.get_surface() debug_surf = font.render(str(info),True,"White") debug_rect = debug_surf.get_rect(topleft = (x,y)) pygame.draw.rect(display_surf,"Black",debug_rect) display_surf.blit(debug_surf,debug_rect)