import pygame as pg import Constants as c #initialise pygame pg.init() #create clock clock = pg.time.Clock() #create game window screen = pg.display.set_mode ((c.screen_width, c.screen_height)) pg.display.set_caption("Tower Defence") #load images enemy_image = pg.image.load('BigFolder/Part 1/assets/images/enemies/enemy_1.png') #game loop run = True while run: c.clock.tick(c.fps) #event handler for event in pg.event.get(): #quit program if event.type == pg.QUIT: run = False pg.quit()