import pygame, sys from settings import * from level import Level pygame.init() FPS = 60 Screen = pygame.display.set_mode((S_W, S_H)) Clock = pygame.time.Clock() level = Level(level_map, Screen) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() Screen.fill("black") level.run() pygame.display.update() Clock.tick(FPS)