import pygame #Player class PlayerClass(pygame.sprite.Sprite): def __init__(self, x, y, scale): pygame.sprite.Sprite.__init__(self) img = pygame.image.load("Assets/Player/idle/idle1.png") self.img = pygame.transform.scale( img, (int(img.get_width() * scale), int(img.get_height() * scale)) ) self.rect = self.img.get_rect() self.rect.center = (x, y) def draw(self, Screen): Screen.blit(self.img, self.rect)