[gd_resource type="ParticleProcessMaterial" load_steps=5 format=3 uid="uid://cbc0e23kmqwml"] [sub_resource type="Gradient" id="Gradient_by801"] offsets = PackedFloat32Array(0.0065911, 0.785, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_nqh74"] gradient = SubResource("Gradient_by801") [sub_resource type="Curve" id="Curve_3fop1"] _data = [Vector2(0, 0.51819), 0.0, 8.49738, 0, 0, Vector2(0.161071, 1), 0.0, 0.0, 0, 0, Vector2(0.755596, 1), 0.0, 0.0, 0, 0, Vector2(0.995404, 0.634795), -2.72295, 0.0, 0, 0] point_count = 4 [sub_resource type="CurveTexture" id="CurveTexture_13w3m"] curve = SubResource("Curve_3fop1") [resource] lifetime_randomness = 0.4 particle_flag_disable_z = true emission_shape = 1 emission_sphere_radius = 10.0 angle_min = 1.07288e-05 angle_max = 1.07288e-05 direction = Vector3(0, -1, 0) spread = 60.0 initial_velocity_min = 30.0 initial_velocity_max = 100.0 angular_velocity_min = -40.0 angular_velocity_max = 40.0 gravity = Vector3(0, 100, 0) damping_min = 50.0 damping_max = 100.0 scale_curve = SubResource("CurveTexture_13w3m") color_ramp = SubResource("GradientTexture1D_nqh74") anim_offset_max = 1.0