# Light Anchor ![](Images/LightAnchor0.png) You can use a Light Anchor to light a scene in Rendered Camera Space. To use a Light Anchor, you must connect it to a Light. ## Properties | **Property** | **Description** | | --------------- | ------------------------------------------------------------ | | Orbit | Use the left icon to control the Orbit of the light. This tool becomes green when you move the icon. | | Elevation | Use the middle icon to control the Elevation of the light. This tool becomes blue when you move the icon. | | Roll | Use the right icon to control the Rollof the light. This tool becomes gray when you move the icon. This is especially useful if the light has an IES or a Cookie. | | Distance | Controls the distance between the light and its anchor in world space. | | Up Direction | Defines the space of the up direction of the anchor. When this value is set to Local, the Up Direction is relative to the camera. | | Common | Assigns a preset to the light component based on the behaviour of studio lights. |