import pygame from pygame.locals import * import sys pygame.init() displaysurface = pygame.display.set_mode((400,600)) mySurface = pygame.Surface((20, 20)) mySurface.fill((0,243,88)) mySurface2 = pygame.Surface((30, 20)) mySurface2.fill((0,243,177)) while True: events = pygame.event.get() for event in events : if event.type == pygame.QUIT: pygame.quit() sys.exit() displaysurface.blit(mySurface,(50,50)) displaysurface.blit(mySurface2,(150,50)) pygame.display.update()