import pygame import sys pygame.init() display = pygame.display.set_mode( ( 800, 800 ) ) display.fill((255, 255, 255)) displaysurface = pygame.display.set_mode((400,600)) color_dark = (100,100,100) color_light = (50,50,50) pygame.draw.rect(display, color_dark, [590, 315, 80, 30]) smallfont = pygame.font.SysFont('Corbel' ,16) text = smallfont.render('LOAD' , True , color_light) while True : for event in pygame.event.get() : if event.type == pygame.QUIT : pygame.quit() sys.exit() mouse = pygame.mouse.get_pos() if event.type == pygame.MOUSEBUTTONDOWN : if 590 <= mouse[0] <= 670 and 315 <= mouse[1] <= 345 : print("Button clicked!") display.blit(text , (600 , 320)) pygame.display.update()