import pygame from pygame.locals import * import sys pygame.init() displaysurface = pygame.display.set_mode((300,300)) objects = pygame.Rect((20,50),(50,100)) while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() pygame.draw.rect(displaysurface,(0,0,255),objects) pygame.display.update()