import pygame import sys pygame.init display = pygame.display.set_mode((300, 300)) display.fill((255, 255, 255)) pygame.draw.rect(display, 0, 0, 255), (40, 80, 200, 80, (width=0, border_radius=20)) while True : for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() pygame.display.update()