import pygame import sys pygame.init() color_dark = (100,100,100) color_light = (50,50,50) display = pygame.display.set_mode((800,800)) display.fill(255,255,255) pygame.draw.rect(display, color_dark, [590,315, 80 , 30]) small_font = pygame.font.SysFont ('Corbel' , 16) text = small_font.render ('LOAD', True, color_light) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit sys.exit() mouse = pygame.mouse.get_pos() if event.type == pygame.MOUSEBUTTONDOWN: if 590 <= mouse[0] <= 679 and 315 <= mouse[1] <=345: print("Button clicked") display.blit(text(600,320)) pygame.display.update()