import pygame import sys pygame.init() screen = pygame.display.set_mode((400,400)) clock = pygame.time.Clock() dialougue_font = pygame.font.SysFont('arial', 15) name_font = pygame.font.Sysfont('Helvetica', 20) game_over_font = pygame.font.Sysfont('Verdana', 60) dialougue = dialougue_font.render("Hey There, Great Weather Today!", True, (0, 0, 0)) name = name_font.render("John Hubbard", True (0, 0, 225)) game_over = game_over_font.render("Game Over", True (255, 0, 0)) while True: for event in pygame.event.get: if event.type == pygame.QUIT: pygame.quit() sys.exit() screen.fill((255, 255, 255)) screen.blit(dialougue, (40,40)) screen.blit(name, (40,140)) screen.blit(game_over, (40,240)) pygame.display.flip() clock.tick(60)