#----------LEGEND OF HEROES | ADVENTURE GAME---------- from time import * from random import * import os,sys,random def clear_screen(): os.system ("cls" if os.name == "nt"else 'clear') def title(): print (" __ _ __ ") print (" / / ___ __ _ ___ _ __ __| | ___ / _| /\ /\___ _ __ ___ ___ ___ ") print (" / / / _ \/ _` |/ _ \ '_ \ / _` | / _ \| |_ / /_/ / _ \ '__/ _ \ / _ \/ __|") print ("/ /__| __/ (_| | __/ | | | (_| | | (_) | _| / __ / __/ | | (_) | __/\__ \ ") print ("\____/\___|\__, |\___|_| |_|\__,_| \___/|_| \/ /_/ \___|_| \___/ \___||___/") def castle(): print ("* |>>> + ") print ("+ * | * +") print (" |>>> _ _|_ _ * |>>> ") print (" * | |;| |;| |;| | *") print (" + _ _|_ _ \\. . / _ _|_ _ +") print (" * |;|_|;|_|;| \\: + / |;|_|;|_|;|") print (" \\.. / ||:+++. | \\. . / *") print (" + \\. , / ||:+++ | \\: . /") print (" ||:+ |_ _ ||_ . _ | _ _||:+ | *") print (" * ||+++.|||_|;|_|;|_|;|_|;|_|;||+++ | +") print (" ||+++ ||. . . . ||+++.| *") print ("+ * ||: . ||:. . . . , ||: | *") print (" * ||: ||: , + . ||: , | +") print (" * ||: ||:. +++++ . ||: | *") print (" + ||: ||. +++++++ . ||: . | +") print (" + ||: . ||: , +++++++ . . ||: | +") print (" ||: . ||: , +++++++ . . ||: | *") print (" ||: . ||: , +++++++ . . ||: |") clear_screen() title() castle() def north (): print("To go north press n then enter") def east (): print("To go east press e then enter") def south (): print ("To go south press s then enter") def west (): print ("To go west press w then enter") def setup(): global name global HP global MP name = input ("What is your name warrior? ") HP = randint(5,20) MP = randint (5,20) def villager(): global npcname global response response =["Hi", "Are you a hero?", "Are you from this village?", "There has been a dark shadow cast across the village"] npcnamechoice = ["Roger","Dexter", "Sarah","Susan"] random.shuffle(npcnamechoice) npcname = npcnamechoice[0] print("\n["+npcname+":] Hello, my name is "+npcname+", Would you like to talk to me?\n") print("Press y to talk to villager") if input () == "y": print("["+npcname+":] " + response[0]) else: print("["+npcname+":] Goodbye") def enemy(): global enemyHP global enemyMP global enemyname enemyHP = randint(5,20) enemyMP = randint(5,20) enemyname = "ogre" print("\nSuddenly you hear a roar, and from the shadows you see an "+enemyname+" coming straight at you... ") print("Your enemy has" + " " + str(enemyHP) + " " + "Health Points") print("Your enemy has" + " " + str(enemyMP) + " " + "Magic Points") setup() global name global HP global MP global move global enemyHP print ("Welcome to Middle Earth, " + name ) sleep(2) print ("\nYour health is" + " " + str(HP)) print ("Your magic skill is" + " " + str(MP)) print ("Would you like to adventure out into land? Press y then enter to continue") if input () == "y": print ("You are in your home, with a roaring fireplace in front of you, above the fire you can see your sword and shield ") print("Would you like to take your sword and shield? Press y then enter to continue") if input () == "y" : weapons = [] weapons.append("sword") weapons.append("shield") print("You are now carrying your" + " " + weapons [0] + " " + "and your" + " " + weapons[1]) print("Armed with your " + weapons[0] + " " + "and " + weapons[1] + "you swing open the door to do your home and see a green valley gleaming in the sunshine.") else : print("You choose not to take your weapons") print("Armed with your sense of humour, you swing open the door to see a green valley full of opportunity awaiting you. ") else : print("You stay at home, sat in your favorite chair watching the fire grow colder. Middle Earth no longer has a hero.") print("Game Over") sys.exit(0) print("In the distance to the north you can see a small village, to the east you can see a river and to the west a field of wild flowers.") print ("\n") north () east() west() move = input("Where would you like to go?") if move == "n": print("\nYou walk to the north, walking in the sunshine.") print("A villager is in your path and greets you") elif move == "e": print("\nYou walk to the river which lies to the east of your home.") print("A villager is in your path and greets you") elif move == "w": print("\nYou walk to the field of wild flowers, stopping to take in the beauty") print("A villager is in your path and greets you\n") villager() enemy() sleep(3) fight = input("Do you wish to Fight?") if fight == "y": while HP > 0: hit = randint(0,5) print("You swing your sword and cause " + str(hit) + " of damage") enemyHP = enemyHP - hit print(enemyHP) enemyhit = randint(0,5) print("The ogre swings a club at you causes " + str(enemyhit) + " of damage") HP = HP - enemyhit print(HP) else: print(" YOU turn and run away from the ogre") print("This is where this template ends, this is now YOUR world, build your adventure and share it with the world") print (" _ _ _") print (" /_\ __| |_ _____ _ __ | |_ _ _ _ __ ___") print (" //_\\ / _` \ \ / / _ \ '_ \| __| | | | '__/ _ \ ") print ("/ _ \ (_| |\ V / __/ | | | |_| |_| | | | __/") print ("\_/ \_/\__,_| \_/ \___|_| |_|\__|\__,_|_| \___|") print (" _ _") print (" __ ___ ____ _(_) |_ ___") print (" / _` \ \ /\ / / _` | | __/ __|") print ("| (_| |\ V V / (_| | | |_\__ \ ") print (" \__,_| \_/\_/ \__,_|_|\__|___/") print (" _ _ ___ _ _") print ("| | | |/ _ \| | | |") print ("| |_| | (_) | |_| |") print (" \__, |\___/ \__,_|") print (" |___/") if HP > 0: print("...YOU DEFEATED THE OGRE...") print("My health ",HP) print("...YOU WIN...") else: print("...YOU ARE DEFEATED...") print("Ogre's health ",enemyHP) print("...YOU LOSE!...")