import pygame import sys pygame.init() display = pygame.display.set_mode((300,300)) display.fill((255,255,255)) pygame.draw.circle(display,( 0, 0, 255), center = (150, 150), radius=50, width=0) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() pygame.display.update()