import pygame, sys from pygame.locals import * pygame.init() display = pygame.display.set_mode ((300, 300)) while True: for event in pygame.event.get(): if event.type == while 1: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() if event.type == pygame.KEYDOWN: if event.key == pygame.K_a: print("Key A has been pressed") if event.type == pygame.K_a: print("Key A has been released")