from time import sleep import pygame import pygame_menu from pygame_menu import themes pygame.init() surface = pygame.display.set_mode((600, 400)) def set_difficulty(value, difficulty): print(value) print(difficulty) def start_the_game(): pass def level_menu(): mainmenu._open(level) mainmenu = pygame_menu.Menu('Welcome', 600, 400, theme=themes.THEME_SOLARIZED) mainmenu.add.text_input('Name: ', default= 'username', maxchar=20) mainmenu.add.button('Play', start_the_game) mainmenu.add.button('levels', level_menu) mainmenu.add.button('Quit', pygame_menu.events.EXIT) level = pygame_menu.Menu('Select a Difficulty', 600, 400, theme=themes.THEME_BLUE ) level.add.selector('Difficulty :', [('Hard, 1'), ('Easy', 2)], onchange=set_difficulty) mainmenu.mainloop(surface)