import pygame,sys from pygame. locals import* object = pygame.Rect((20, 50), (50,100)) class Player(pygame.sprite.Sprite): def_init_(self): super()._init_() self.image = pygame.image.load("Player_Sprite_R.png") self.rect = self.image.get_rect() pygame.draw.rect(surface, color, pygame.Rect(30, 30, 60, 60))