import pygame, sys from pygame.locals import * pygame.init() display = pygame.display.set_mode((300,300)) FPS_CLOCK = pygame.time.Clock() while 1: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() if event.type == pygame.KEYDOWN: if event.key == pygame.K_a: if flage == 1: pygame.mouse.set_visible(False) flag = 0 elif flag == 0: pygame.mouse.set_visible(True) flag = 1 if event.type == pygame.MOUSEBUTTONDOWN: mouse_presses = pygame.mouse.get_pressed() if mouse_presses[0]: print("Left mouse key is being pressed") print(pygame.mouse.get_rel()) pygame.display.update() FPS_CLOCK.tick(30)