import pygame import sys pygame.init() screen = pygame.display.set_mode((400,400)) Clock = pygame.time.Clock() dialogue_font = pygame.font.SysFont('arial',15) name_font = pygame.font.SysFont('helvetica',20) game_over_font = pygame.font.SysFont('verdana',60) dialogue = dialogue_font.render("hey ther beutiful day today", True, (0,0,0)) name = name_font.render("John Hubbard", True, (0,0,225)) game_over = game_over_font.render("GAME OVER!",True, (225,0,0)) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() screen.fill((225,225,225)) screen.blit(dialogue,(40,40)) screen.blit(name,(40,140)) screen.blit(game_over,(40,240)) pygame.display.flip() Clock.tick(60)