import pygame pygame.init() color_dark = (100,100,100) displaysurface = pygame.Surface((800, 800)) pygame.draw.rect(displaysurface, color_dark, [590,315,80,30]) smallfont = pygame.font.SysFont('Corbel',16) text = smallfont.render('LOAD', True, (255,255,255)) displaysurface.blit(text, (600,320)) display = pygame.display.set_mode((450,450)) pygame.display.update() while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() quit()