import pygame from pygame.locals import * import sys pygame.init() displaysurface = pygame.display.set_mode((300, 300)) mySurface = pygame.Surface((50, 50)) mySurface.fill((0, 225, 0)) mySurface2 = pygame.Surface((100, 50)) mySurface2.fill((0, 225, 0)) while True: for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() displaysurface.fill((0, 0, 0)) # Clear screen before drawing displaysurface.blit(mySurface, (50, 50)) displaysurface.blit(mySurface2, (50, 150)) # Fixed missing comma pygame.display.update()