import pygame, sys from pygame. locals import * pygame.init() DISPLAYSURF = pygame.display.set_mode((400,300)) pygame.display.set_caption('Hello World') while True: # main game loop for event in pygame.event.get(): if event.type == QUIT: pygame.quit() sys.exit() pygame.display.update() while True: ## Processing ## Events ## Rendering pygame.display.update() surface = pygame.surface(50,50) surface.full((0,255,0))