import pygame from pygame.locals import* import sys pygame.draw.rect(surface, color, pygame.Rect(30, 30, 60, 60)) object1 = pygame.Rect((20, 50), (50, 100)) object2 = pygame.Rect((10, 10), (100, 100)) object3 = pygame.Rect((0, 0), (50, 50)) print(object1.colliderect(object2)) print(object1.colliderect(object3)) print(object2.colliderect(object3)) class Player(pygame.sprite.Sprite): def _init_(self): super()._init_() self.image = pygame.image.load("Player_sprite_R.png") self.rect = self.image.get_rect()