from ursina import * def project_uvs(model, aspect_ratio=1, direction='forward', regenerate=False): uvs = list() if direction == 'forward': for v in model.vertices: uvs.append(((v[0]+.5) / aspect_ratio, v[1]+.5)) elif direction == 'down': for v in model.vertices: uvs.append(((v[0]+.5) / aspect_ratio, v[2]+.5)) model.uvs = uvs if regenerate: model.generate() if __name__ == '__main__': app = Ursina() e = Entity(model='sphere', texture='ursina_logo') project_uvs(e.model) EditorCamera() app.run()